Great Dance


July 30, 2008

Interactive Movement Installation Videos

Here are four Vimeo videos that highlight different approaches to interactive dance and movement installations - if you know of others, please share.

Interactive audio-video installation at Glastonbury 2008 [via Create Digital Motion]:


Glastonbury 2008 - Pi Interactive Installation from evan on Vimeo.

The Special Player is an interactive environment that combines dancers and motion tracking in a a club setting [via Networked Music Review]:


THE SPECIAL PLAYER from outsidestandinglevel on Vimeo.

YMYI - You Move You Interact is a digital art installation from Joao Martinho Moura [via Moura's profile on Dance-Tech.net]:


YMYI You Move You Interact - Digital Art Installation from Joao Martinho Moura on Vimeo.

Flock, by Tom Wexler, is an outdoor installation where participants interact with ghostly dancers:


Flock from Tom Wexler on Vimeo.

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July 28, 2008

Promotional Video for Move-Me.com

In June, 2006, I wrote about the Move-Me.com dance booth that was touring the UK.

A user walks into a booth, follows choreographic instructions and their movements are recorded. The resulting videos are posted to the Move-Me.com website.

Simon Fildes and Katrina McPherson created Move-Me.com. You can learn about their other dance and video related projects on leftluggage.

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July 17, 2008

Walking on Water Art Installation from Michael Cross

"Bridge," by Michael Cross, is an art installation that consists of

a series of steps which rise up out of the water in front of you as you walk from one to the next, and then disappear back underneath behind you as you go, leaving you stranded with only one step visible in front of you, and one behind. The bridge ends in the middle of the water, where you find yourself totally isolated and cut off from the shore. You return the way you came. The mixed feelings of peace, isolation, relaxation and fear that the piece elicits are powerful. The project is on-going will ultimately lead to a permanent installation in a lake.

Cross shares his inspiration for this project:

The idea for Bridge first sprouted from a simple desire, I wanted to stand in the middle of a lake surrounded only by water. I didn't want a boat to get me there or a pier to link me safely to land and I didn't want to get wet. I wanted to walk across the water to the middle of a lake, so I saw that I would need a new kind of bridge and I decided to make one...I wanted to make the whole thing mechanical (no extra electrics or hydraulics) so that the person walking on it would power it, their footfall on each step raising the next.

But this installation was fraught with liability risks:

The first prototype of Bridge was a bit - well- dodgy, and from the off it was clear that there would probably be some accidents (in the end there were three)...Common sense would say that you should be able to warn people that they're taking this risk of their own free will and let them get on with it, but the law says otherwise. Disclaimers are not binding under UK law, and it was clear that I was personally liable for this risk. How much will Claims Direct get you for a broken wrist? And don't forget your month off work and the emotional trauma? Whatever it is, it's more than I had to spare and enough to end my career

...As a result arts organisations all over the country [England] suddenly became paranoid- and I started to really worry. All this resulted in frankly ridiculous levels of safety precautions, which were embarrassing and frustrating for me, and disappointing for the public. If you were part of that disappointed public I can only say I'm sorry - but that's the society we've somehow managed to make for ourselves. The future of HS law looks bleak to me, I can only say that in future versions of the bridge this problem should go away as the mechanism is improved, making the whole thing safer.

[I learned about this art installation on Make]

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June 5, 2008

Video Installation Seeks To Rouse Viewers from Passive Perceptive States

Dezeen writes about Italian designer JoeVelluto's art installation M.A.S.T. (Modulo Abilitativo Sensoriale Transitivo or Transitive Sensory Living Module).

As the image and diagram below show, visitors to this installation can watch the following video performance from many angles and different positions:

From Born Rich blog:

The installation contains a video performance by Marco Chiurato that challenges viewers to rouse out of their passive perceptive states and encourages them to interact with the space and sensations on offer in the performance. The sensory experiment urges participants to evoke an alternative understanding of their surroundings via their senses and allows them to be both actors as well as spectators while they challenge their "aliveness" through M.A.S.T.

Here's a view of the installation and the different viewing positions. Visit post on Dezeen for more images:

joevelluto1.jpg

mast_action2.gif

[via Device]

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May 5, 2008

Art Installations Require Whole Body Experience

The number of art installations that rely upon the whole body for input and interaction continues to increase. Here are two examples that highlight this trend:

You Move You Interact

You Move You Interact is an art installation created by Joao Martinho Moura and Jorge Sousa. (Scroll down project page for pictures and videos and read write-up on Dance-tech.net)

And here is a related video:


Shadow Monsters

At the "Design and the Elastic Mind" exhibit at the Metropolitan Museum of Modern Art (MoMA) here in New York City, audiences can experiment with the Shadow Monster Exhibit. Here are two videos:

Do you know about similar art installations as well as computer games that rely upon full-body interaction? I'd be delighted to hear about them.

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