In many online role-playing games, users can activate "/dance" emotes to initiate one or more pre-scripted dance sequences. Game players don't have control over these dances except for activating them and doing them in tandem with other players.
Some players film their character's dances and convert them into machinima. (Machinima is making a video within a game platform or virtual world.)
I don't care for the lyrics in the opening track, but this video "Dance of the Game Engines," that pits players from Unreal Tournament 3 (UT3) against Halo 3, is a good example of dancing in MMORPGs:
Posted by
Doug Fox on January 2, 2009 6:34 AM
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